AI Insights · Timothy · June 2021
Top 5 io Games in Australia Q2 2021
In Q2 2021, the top 5 io games in Australia saw varying trends in downloads, revenue, and active users, with some apps experiencing growth and others facing declines.
In Q2 2021, the top 5 io games in Australia showed diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the market dynamics for these games.
Agar.io experienced fluctuations in its weekly revenue, peaking at approximately $1.7K in mid-April and ending the quarter around $1.2K. Weekly downloads remained relatively stable, hovering between 1.6K and 2.3K, while active users saw a gentle decline from 4.8K to 4.3K over the quarter.
Snake Rivals - io Snakes Games from Supersolid Ltd showed consistent weekly revenue, generally staying within the $300-$600 range, with a notable peak of $646 in early May. Downloads fluctuated mildly, ranging from 460 to 927 per week. Active users started strong at around 9.3K and maintained a steady presence, ending the quarter at 8.2K.
Ancient Battle by Lion Studios saw its weekly revenue decline from $832 at the end of March to $372 by the end of June. Downloads followed a similar downward trend, beginning at 758 and dropping to 193. Active users decreased from 2.3K to 1.2K over the quarter.
Little Big Snake had a relatively stable quarter in terms of revenue, with a significant spike to $2K in late June. Downloads remained low but consistent, fluctuating between 163 and 314 per week. Active users showed a slight increase, starting at 989 and ending at 1K.
Mitos.is: The Game from Freakinware Studios saw its revenue vary significantly, peaking at $1.2K in early April but generally staying under $400. Downloads were minimal, ranging from 19 to 37 per week. Active users remained low and stable, around 50 to 61 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.